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 Original Private match gamemodes *FUN*

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Kalifornia*

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Join date : 2010-09-07
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PostSubject: Original Private match gamemodes *FUN*   Tue Sep 07, 2010 11:10 pm

Original Private match gamemodes


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Michael Myers


Michael Myers is the without a doubt most popular minigame. I don't know why it is called Michael Myers, but it could be from the fictional slasher film character Michael Myers.

RULES:

The point is to survive. You will need atleast 3 players, but it's almost a must to get more players. One player goes on the bottom team while the rest goes to the team on the top. The player that is alone in his team is Michael Myers. He will try to kill all of the other players on the other team. But he can't use any weapons to kill them with. No Snipers, assault rifles, sub-machine guns, light machine guns or riot shield. He will have to knife them.(I don't know the rules for throwing knife, but me and my friends use them)

The players on the other team is not allowed to kill or knife Michael Myers at all, so they will have to hide. It is usually not allowed with elevators or wallbreaches. Once Michael Myers have killed almost all of them and there is only one player on the other team the last man standing can kill Michael Myers.

The player who was killed first will be Michael Myers in the next match. Marathon, Lightweight and Commando/Sitrep Pro/ Ninja is recommended.

SETTINGS:

Game Mode: Team Deathmatch.
Time: Unlimited.
Score: Unlimited.
Lives: 1.
Spectating: Free (So all of you can see the other players. No cheating!)
Killstreaks: Disabled.


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Border Patrol


Border Patrol is originally from Call of Duty 4: Modern Warfare, but is now playable in Modern Warfare 2, since the map Overgrown has returned, although you can play it in other maps. I have myself never played it, but i think i know the rules of the game. Please respond if you see anything wrong.

RULES:

You will need atleast 3 players, but again, the more the better! Two player will be sniping and they will be placed in the middle of the map with good view of the route.
The other player/s are supposed to get to the other spawn following an predetermined route/path. The snipers will try to kill the ''Immigrants'' and the ''Immigrants'' are supposed to survive. The ''Immigrants'' can't kill the snipers. Marathon, Lightweight and Ninja is recommended.

SETTINGS:

Game Mode: Team Deathmatch.
Time: Unlimited.
Score: Unlimited.
Lives: 1.
Spectating: Free.
Killstreaks: Disabled.


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Cops and Robbers


In this game, there are teams of atleast 2 in each team. Played mostly at terminal, The team that spawns inside are the robbers, while the team that spawns inside are the cops.

Cops:
Weapon: Only shotguns. No AA-12
Attachment: Any except Akimbo on Rangers or on Model 1887s
Perks: Any

Robbers:
Weapon: USP.45
Attachment: Any except akimbo
Equipment: Throwing Knife
Perks: Lightweight, Marathon, and Commando are musts.

Objective: The Objective of this game is to kill all on the other team. but there are some rules.

Rules:
Cops: Cops cannot just shoot the Robbers. The only way that cops can kill the robbers it if the robbers provoke them. The cops, if they see a robber, will tell them to turn around and get on the ground. Anything from there is free ground.

Robbers: Robbers really dont have any rules, besides when cops tell them to get down. They can kill the cops on sight.

SETTINGS:

Game Mode: Search And Destroy
Time: Unlimited.
Score: Unlimited.
Lives: 1.
Spectating: Team (
Killstreaks: Disabled.


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My Minigames



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Spawn Run



RULES:

Spawn Run is a game that i invented with my friends and the point is you have to run away from your own spawn. Sound easy? While the others are spawnkilling you. You have to get to their spawn and they can have Tactical Insertions in your spawn, they can use any weapon and kit. The game works best in Scrapyard(The spawn is not inside the big warehouse). Marathon, Cold-Blooded/Lighweight, Commando/Ninja recommended.

SETTINGS:

Game Mode: Team Deathmatch.
Time: Unlimited.
Score: Unlimited.
Lives: Unlimited.
Spectating: Free (So all of you can see the other players. No cheating!)
Killstreaks: Disabled.


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The Community's Minigames and Variant's


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Mission Impossible





Rules:
There are two snipers in one team and 5 players on the other team. The point of the game is that the snipers are supposed to get to the other teams flag. The snipers win if they just touch the flag. The other team is supposed to protect the flag.

The two sniper’s class should be something like this:
Primary: Any Sniper Rifle w/ silencer
Secondary: USP w/ tactical Knife
Equipment: Throwing Knife
Special Grenade: Smoke Grenade
Perk 1: Any perk except Bling or One Man Army
Perk 2: Cold Blooded
Perk 3: Steady Aim or Ninja



The other five’s class setup should be something like this:

Primary: Any Gun except Sniper Rifles
Secondary: Any Gun except launchers
Equipment: Any except Claymore or c4
Special Grenade: Any
Perk1: Any
Perk2: Any except danger close
Perk3: Any

Settings:

Game Mode: Capture the Flag.
Time: 5 - 7, 5 min.
Score: Unlimited.
Lives: 1.
Spectating: Free.
Killstreaks: Disabled.


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[Clash of The Titans]




Rules:
This could be played with 2-18 players. Everyone must use Riot Shields. The ideal class setup is:

Primary: Riot Shield.
Secondary: Any.
Equipment: Throwing Knife
Special Grenade: Smoke,
Perk 1: Any.
Perk 2: Any.
Perk 3: Any.

The point is that everyone will meet in a tight hallway or bridge. Then let the chaos begin. Throw smokes and throwing knife, bash people with the shield and fight for every inch you gain!

SETTINGS:

Game Mode: Search and Destroy.
Rounds: 8.
Time: Unlimited.
Score: Unlimited.
Lives: 1.
Spectating: Free (So all of you can see the other players. No cheating!)
Killstreaks: Disabled.


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[Zombies and survivors]




Objective:In this game, there is one "zombie" whose goal is to kill all the "survivors".

Humans/survivors:
Primary: Only snipers.
Secondaries: Any form of hand gun, Machine pistols are forbidden, launchers are forbidden, only the striker shotgun, and the modle 1887 are allowed.
Perks: Stopping power is highly reommended but scavenger and one man army are forbidden.
Secondary grenades: neither side are allowed to use
knife: forbidden

Infected/zombies:
Meele attack's and throwing knifes only, you are allowed to use tactical insertions but they will only reduce your offensive capabilities.


Objective: The Objective of this game is to survive for 5 minutes (10 if its a bigger map) within a specific and predetermined building (the house on estate, the 3 leveled building on crash, the middle building on derail just to name a few). If you are killed, even on accident from a friendly or a height then you must go to the zombie side.

Rules:
Humans can use C-4 claymores,sniper rifles grenades, and the other alloted items to kill the zombie will staying within the location .

Zombies can use throwing knifes and meele attacks to kill the humans but no riot shields.

SETTINGS

Game Mode: Team death match
Time: 5 minutes or 10 minutes depending on the map size and team size
Score: Unlimited.
Lives: unlimited
Spectating: doesn't matter
Killstreaks: Any killstreak that doesn't stay in the sky (harrier, pavelow, ac130, chopper gunner, care packages, air drops, attack hellicopter), or come in a care package(Sentry gun is the only exception to this rule).


OTHER NOTES: health should be set to double, with no health regeneration. also, friendly fire should be shared to make things interesting during those "Hectic" moments

--------------------------------------------------------------------------------


[King Of "The Rust" Hill]




Objective:

Be the one at the top of the "hill" when the game runs out of time

Rules:

Well you race to the top of the rust tower and the idea is to see who is there at the end of the ten mins, You can only riot shild and if at the top you cant jump down, place your tacs down for easier runs to the tower or to stay up there for longer, You can only riot shield but stuns can be thrown if there used to kill.

3 Players Min, but we have only played it with 3 people not sure what its like with more, if you try it with more then please comment and say what its like

SETTINGS:

10 mins time
unlimited score
no kill streaks
minuscule health
fast health gain


Class:

Riot shield
Tac insertion
Stuns
Comando

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[BeatDown]






Objective: Run away from you chasers without getting CHRUSHED! As The Runner Run away from the chasers for 5min and you win!


Rules: Not Shooting,No Commando, Not Stingers or javalins, NO KILLING unless you are a chaser! ( Chasers can only use Riot sheilds)


SETTINGS: Use Teamdeath match
Best Map to play one is Scrapyard
1Life
Uav Allways on
5min
And leave the rest at default



Class:

Make Two Classes

1.Chaser ( This Is TopTeam)
Primary:Riot sheild
secondary:Any think you dont use it
Equipment: Blast sheild( You Dont Use it)
Perk 1: Marathon
Perk 2: Lightweight
Perk 3: Anything but Commando
DeathStreak: Anything

2.Runner(Bottom Team)

Primary: Anything
Secondary: Pistol w/Tac knife
Perk 1: Marathon
Perk 2: Lightweight
Perk 3: Anything
DeathStreak: Anything


--------------------------------------------------------------------------------


Dodgeball






Objective: To Kill the other team with throwing knives.

Rules: You have to meet up at the metal detectors at the back of the map. You have to meet at the back of those in that little area One person must place a tactical insertion in the middle of the compass on the floor. There will be 2 sides. One team on each side. Going north to south. One on the north side, one on the south. They must use throwing knives in order to kill each other. You cannot cross the line (Tactical Insertion). Once there is only one person left on one of the teams, the last man on that team can cross the line. You may not shoot. ONLY THROWING KNIVES! One person must throw flash, stun, etc. away from them to indicate the start. Switch sides every round.

Settings: Time: Unlimited, Score: Unlimited, Search and Destroy, Number of Rounds: Doesn't matter, more than 4. Killstreaks: Disabled, Number of people: More than 2. The more the better! Teams: Auto-Assign

Class: Primary: Doesn't matter
Secondary: Doesn't matter
Equipment: THROWING KNIFE
Secondary: Stun,Flash
Perk 1: Marathon/OMA/Scavenger. Doesn't matter
Perk 2: Doesn't matter.
Perk 3: Doesn't matter

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Tucker

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PostSubject: Re: Original Private match gamemodes *FUN*   Thu Sep 09, 2010 10:03 pm

dude inv me sometime if u doing one Very Happy GT: XCELLMODZoCOM
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RUSTY

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PostSubject: Re: Original Private match gamemodes *FUN*   Fri Sep 10, 2010 10:23 am

Nice post, you need to hit me up with a invite some time Very Happy
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MafiaGamer™
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PostSubject: yeayea   Sun Sep 12, 2010 8:24 pm

yeayea
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Lil' Wayne

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PostSubject: Re: Original Private match gamemodes *FUN*   Sun Sep 26, 2010 12:12 am

All your Mini Games sound fun! I'll have to try them sometime. Hit me up.
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messer



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PostSubject: Re: Original Private match gamemodes *FUN*   Wed Sep 29, 2010 4:14 pm

Invite Me Also Razz GT - NM Infection
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